Missile Marine

Unit Overview

A well-trained soldier armed with a missile launcher designed to handle both ground and aerial threats, basically a Marine outfitted with a superior set of anti-air rockets that are now anti-armor missiles. They are very effective against Chronite armor and most ground threats, but aren't any stronger against air threats.

Structure
Precinct
Life
125
Speed
30px/s
Armor
Light
Build Time
1.2 Seconds
Air
No
Healer
No
Self Heal
None
Unit Value
2
Unit Tier
2

Weapons Systems

Missile Marines carry a missile launcher capable of tearing through Chronite armor. They have additional range over their Marine counterpart, allowing them to kite effectively.

Ground Weapon

Damage: 37
Range: 385px
Weapon Type: Missile
Cooldown: 6 seconds
AoE: 5px
Projectile Speed: 18px
Burst Weapon: No
Burst Count: 0

Air Weapon

Damage: 37
Range: 385px
Weapon Type: Missile
Cooldown: 6 seconds
AoE: 5px
Projectile Speed: 18px
Burst Weapon: No
Burst Count: 0

Construction Cost

Money
0
Manpower
10
Energy
0
Influence
0

Strengths

Weaknesses

Combat Strategies